This consisted mostly of with working with my teammates to create a goal for the week.
Only spent a little time designing this day but it was effective
10-24
designing story and atmosphere
1 hour 30 mins
spent more time designing on this day I got a lot done however it didn’t end in finishing any Trello tasks just progressing in a few of them
10-25
flowchart
1 hour
Making a complicated flowchart had problems mostly being formatting it and it required me to execute interesting formatting which while effective was effective.
10-26
flowchart
1 hour
” “
10-27
flowchart/ Concluding journal blog post
1hour 30 mins
” “
Time Table
Personal Comments:
It was an effective week not much else to say for this week.
By Oct. 12, as part of team # as UI/Heads up Display, I will have evidence of Professional and advanced UI that is easy for the audience to understand and guides them by following The Power of video game HUDS by Game Maker’s Toolkit for Session 1.
During session 2 as a part of Team 4 we were able to make a game while the game was rough it incorporated some interesting code that may be useful in future games.
I think for the first session this game acted as a good introduction and warmup for the upcoming projects and was a productive use of time.
POST-PRODUCTION – REFLECTION
21st Century Skills
Ways of Thinking (Creativity, Innovation, Critical Thinking, Problem Solving)
During the production of the project, I was involved in lots of bug fixing for example the bullets going through walls which we found was caused by the high velocity of the sprites in addition to the small collision size we ended up reducing the speed slightly and increasing the collision size.
Ways of Working (Communication & Collaboration)
Designing the game was difficult as we all had tons of ideas but getting the minimum viable product out made it easier for the team to see the base product and made it easier to work with fluidity.
Tools for Working (Info & Media Literacy)
For the session, I used Construct 3 as well as YouTube for tutorials related to problems I encountered.
Ways of Living in the World (Life & Career)
I think practicing working in a larger team was effective as it’s an important skill to have especially working as a producer for the team.
Reactions to the Final Version
“Not bad it has bugs but for a short-term game pretty good.” – Connor
“I think the aiming could use some touchups and the cursor but not bad” – Ayden.
Self-Evaluation of Final Version
I think for the first session of the year it was a good entry session to get warmed up for the semester. While I think the product was lacking in some areas the problem-solving was useful and the product will be useful to reflect on for future products.
Artificial Intelligence is used in our society and is slowly and progressively becoming more relevant. The use of Artificial Intelligence in technology is very important and is gaining traction in areas such as production of goods and as well as the delivery of goods. Artificial Intelligence is also used in the personification of various online services such as Instagram or other social media platforms as well as Netflix or other streaming platforms to give you certain content based on your preferences.
Problems AI can solve
Artificial Intelligence can solve many problems we face in our current world or at least come up with a temporary solution such the climate crisis, the growth in population the lack of affordable housing or the lack of jobs available for graduating students and that is just scratching the surface of the limitless potential of Artificial Intelligence the possibilities are truly endless
“Artificial intelligence will reach human levels by around 2029. Follow that out further to, say, 2045, we will have multiplied the intelligence, the human biological machine intelligence of our civilization a billion-fold.”
—Ray Kurzweil
This quote supports the idea that artificial intelligence is rapidly growing and as it progresses it will only become better at what it is meant to do. As well as it really shows how Artificial Intelligence is such a source of raw potential that could be used to change the world in such good ways but how it could also have undesired effects.
In all Artificial Intelligence is and will be used in society to a great extent no matter which path we take as a society its use will affect the lives of all people in a way some small some massive.
While some could argue that artificial intelligence will take jobs. The first jobs that would be replaced by AI would be jobs that require very little brain power. And in addition the implementation of artificial intelligence will open tons of doors and allow tons of new jobs that could even out way the initial loss of jobs. Also these jobs would require more education which we should always strive for.
Costs for implementation
While it’s true that lots of AI software costs tons of money to purchase it’s also true that the more the industry evolves the cheaper it will become. Also it may seem like a difficult task but no matter what people will use AI to make life easier and to solve problems. When it comes to implementing AI it’s not like we suddenly have to pay a ton of money it’s a slow process and most businesses will adapt to use it by themselves.
It will give more power to Big Companies
It is true that AI can be expensive and it will most likely be used more by companies than individuals. and sure companies will use AI in order to pay as little people as possible. But AI much like other technological advances will trickle down to the point where we can use it, as individuals, a lot more. And the more we use AI the better it will become even if big companies abuse AI, laws surrounding AI will also be created to keep them in check.
Risk of Overtaking Humanity
I put this here because a lot of people are actually threatened by AI as irrational as it is. Artificial intelligence will never take over humanity for one big reason an AI program can be controlled and once it is set it will not change unless intentional meaning something that’s being manufactured will not be able to change past it’s set code.
Artificial intelligence by definition is the development of computer programs that can do things that were seen as only possible by human intelligence. This raises questions however such as how will it affect our privacy and how can AI make mistakes.
Privacy
One of the biggest questions when it comes to AI is how will the integration of AI in various subjects affect our privacy. There are cameras everywhere but you will probably never see a security camera video of you. The data recorded from security cameras are almost only used if something happens. With the integration of AIs a program may be able to figure out who the people on camera are and record that data. This will allow data on peoples locations to be used even if nothing happened.
Potentially Biased Data
There are a huge amount of factors that go into data collection if an AI was relied on Heavily and for some reason was getting biased data. for example there is a raindrop on a camera and it cannot count properly. or there is a biased data such as Amazons recruiting algorithm was biased against women since it had more male candidates it had more data and favored male candidates. As AI is used more we need to be careful of stuff like this.
Promises of AI
AI can do incredible things Facial recognition AI generated art and text, restoration of pictures, self driving cars, Artificial Intelligence has limitless possibilities. And the more we make it the more we can improve. Artificial intelligence isn’t one thing, it’s a field that can lead to tons of technological advances.
“It will either be the best thing that’s ever happened to us, or it will be the worst thing.”
– Stephen Hawking
Conclusion
In conclusion AI has many promises and concerns but how it will influence us depends on how we use it and how we respond to it.
By may 10th as the sound designer/composer on team 6 by following the Tutorial “12 sound design tricks I use” by Andrew Huang I will define how audio helps set the context of a game.
I was the sound designer on my team I added various sounds to the game although I focused primarily on coding the game.
POST-PRODUCTION – REFLECTION
21st Century Skills
Ways of Thinking (Creativity, Innovation, Critical Thinking, Problem Solving)
During the production of our game Many problems that had occurred I had to think and approach from another direction. Many problems I had to take a break from and come back to and many problems I gave them to a friend and they looked at it completely differently and commonly solved the problem.
Ways of Working (Communication & Collaboration)
We made sure to stay on the same page as a team by doing stand up meetings and using Trello to make sure everyone knew what they were supposed to do that day.
Tools for Working (Info & Media Literacy)
Construct 3, YouTube tutorials, construct tutorials, Trello, Google Keep
Ways of Living in the World (Life & Career)
The use of Trello, other teams Info, and communication are all things that will come in handy for the Industry.
Reactions to the Final Version
Hunter said “our game was very impressive for LeDuc’s class and was at the same quality level as a first semester project in his program.”
Self-Evaluation of Final Version
I think while the game was a good learning experience I felt the game was lacking in many categories and overall I think the game just wasn’t that fun.
What I Learned an problems I solved
While making our game I ran into many problems for example preventing the ability to shoot before the game fully loaded, making the UI place properly, collisions making objects glitch through walls, etc.
By March 2nd as the producer on team 1, I will create Refined commented code And engaging story By Exploring and following A Tutorial on story-building for our game during session 4.
Sensation, Fantasy, Narrative, Challenge, Fellowship, Discovery, Expression, and Submission.
‘Another solution to the lack of tension over long games of Monopoly would be to add mechanics that encourage time pressure and speed up the game perhaps by deleting resources over time with a constant tax rate to encourage quicker spending’