“Erika 9 typewriter” by shordzi is licensed under CC BY-SA 2.0.
SUMMARY
Role
Writer/Menu/Producer
Intention (SMART Goal) for the Session
PRE-PRODUCTION – INQUIRY
Leader(s) in the Field / Exemplary Work(s)
Anthony Burch
Anthony Burch is the lead writer for Borderlands 2 as well as working on many other games he also helped with writing one of the adventure time distant lands episodes and hosts a dungeons and dragons podcast called dungeons and daddies with 3 other host one of which being Freddie Wong one of the founders of Rocketjump.
Primary Source
Secondary Source
3:48 fun vs challenge
Training Source(s)
1:39 Voices in categories
2:15 Normal voice vs theatrical voice
3:02 Protagonist vs antagonist
5:48 Breathing as a part of a voice
9:05 Stretching the pitch of one’s voice
17:00 Imagine the setting the character lives in
Project Timeline
Pre-production Milestones
- Writing lines
- Creating themes
- Writing jokes
Production Milestones
- Importing lines
- Creating opportunities for jokes
- Maintain consistent themes
Post-production
- depends on end-of-year stuff…
- ” “
- ” “
Proposed Budget
Assuming everyone was paid $25 an hour it would cost $2875 in total.
Evidence of Team Planning and Decisions
PRODUCTION – ACTION
The GAME Creation
Skills Commentary
In the credits of the game
POST-PRODUCTION – REFLECTION
21st Century Skills
Ways of Thinking (Creativity, Innovation, Critical Thinking, Problem Solving)
There were lots of bugs in the game that I had to fix to give an example construct is mainly a 2d engine when incorporating 3d and 2d sprites the draw order would be wrong creating sprites you could see through walls. this could be solved by changing the z elevation of sprites but it was inconsistent leaving some in the game by the end of the session.
Ways of Working (Communication & Collaboration)
we often went to the other room to communicate which was very efficient and significantly increased our team’s efficiency.
Tools for Working (Info & Media Literacy)
DunDoc, Construct 3, Trello, YouTube, EduBlogs